Creating Worlds

Tuesday, September 29, 2009

Finals!

Here are all my finals:

First up is my website. I haven't bought my desired domain name (www.tarabyt3d.com) so I am borrowed space from the school. Have a look, I'm thinking of changing the layout to my Altar Room though, I am much more satisfied with that. It's more complete than Hikone Castle which still needs alot of work Y_Y. I did that two quarters ago.......and my texturing is nearly inexistent.

Here's the link: http://tmb371.aisites.com

Next is the Altar Room!

These are my presentation sheets from class.

Click them to see a larger version.


Click them to see a larger version.

Then it's Spike from Cowboy Bebop, as a munny(kid robot).
I'm not as satisfied with this as the altar room, but its okay. It just needs more details...and possibly a redo of UVs so that I can paint the wrinkles the way I want....

Click them to see a larger version.


Game Modeling & Animation Final:

This was a speed test. I had two hours to model a character from a concept art in 2000 tris. I used 'escape' from Jason Chan (www.jasonchanart.com) In class I ended up with 1996 tris. But it was VERY rushed and looked HORRIBLE. There was only the ruffle of the shirt..and the hair....was just...not right. But this was because we had to be within 1990-2000 tris or we failed the test. So the whole time I was just trying to make sure that I got as much done within that limit. This weekend I have gone back and fixed up the geometry (especially the face) and got as much of the concept in as I could with my budget of 2000 tris, which I hit on the dot. I'm fairly happy, I think she could be a little slimmer but that's an easy fix for later.

Click them to see a larger version.

Tuesday, September 8, 2009

Mapping for Games: Altar Room - Finished!

So here it is.

Below is the beauty shot:

click to view larger

And here's a detail of the altar:

click to view larger