Creating Worlds

Monday, August 10, 2009

ZBrush Anatomy Quiz

Last Friday in Game Modeling & Animation Linh had us take a ZBrush Anatomy Quiz. We have a quiz everyweek. They are timed and usually random objects...the first two were a phone and a projector. Since we had ZBrush hw he decided to see how fast we can sculpt. He gave us 45 minutes to sculpt a body part of our choice. I chose the torso, since that's what I was able to do best on the homework. Since we had to do it for homework though, I barely had to use the reference, just a couple times to make sure my angles and overlapping were in the right places.

I actually kind of finished early, so I added another division level and started making all the muscle lines with a smaller claytubes brush. Even then I finished alot earlier than alot of the other students.

We critiqued them in class and since time was running out I was the last to get a critique, a few students were skipped unfortunately. But overall I didn't get a bad review. My clavicle needs to be more defined, and my gesture is kinda wonky/not there from the side. The biggest thing is adding in a ribcage in the lower subdivision levels, so that its really pronouced. Linh even said that it was the best one of the day, which made me feel awesome. I know that its not perfect, but I'm on the right track!

Here's the different views:








Comments anyone?

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